

A 1st-level aristocrat’s manservant is completely typical for its kind, though it has a Luck score of 10, and with exceptions as noted below. Regardless, this manservant is loyal to the aristocrat, as long as they are fed and cared for. Aristocrats begin play with a 1 HD Kobold, Goblin, or Jermlaine in their servitude who is either enslaved or a paid employee (more accurately, who is indebted to serve).

Manservant (Ex): Aristocrats hardly do menial tasks for themselves, which is why they have a manservant. Typically, they will ask for a large donation of money to the temple, or the retrieval of some expensive artifact. Atonement can be sought given by any cleric of a deity with wealth in either their domain or portfolio. Many aristocrats would rather die than be seen wearing gear of the common folk. If an aristocrat wears padded armor of any sort, hide armor made from any non-exotic/not endangered/not extinct animal/beast, or any armor of not at least masterwork quality they immediately lose access to their class features, and are unable to use any of their aristocrat class features until they atone for their sin. High Standards (Ex): Armors worn by an aristocrat simply must be masterwork. Aristocrats are proficient with daggers, darts, all crossbows, all spears, javelins, longbows, shortbows, rapiers, lances, all non-exotic handguns and long guns, the cane gun, and the umbrella gun.

Weapon and Armor Proficiency: Aristocrats are proficient with light, medium, and heavy armors.
#SPELL INSURMOUNTABLE MOD#
Skill points at Each Additional Level: 6 + INT mod.Skill Points at 1st Level: (6+INT mod) x 4.The aristocrat’s class skills (and the key ability for each skill) are Appraise (Int), Bluff (Cha), Craft (Int), Diplomacy (Cha), Disguise (Cha), Fishing (Wis), Forgery (Int), Gather Information (Cha), Handle Animal (Cha), Intimidate (Cha), Knowledge (all skills taken individually) (Int), Listen (Wis), Perform (Cha), Profession (Wis), Prospect (Lck), Ride (Dex), Sense Motive (Wis), Speak Language (None), Spot (Wis), Swim (Str), Survival (Wis), and Use Mystic Device (Cha).
