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Sleeper zombies have a chance to rotate when they wake up.Lowered radius of dart trap firing sounds.Players can kill chunk generation Griefing.Forge craft halting when output is full is broken.Supply crates have a chance of dropping through terrain.Insta health on medkit not applied when healing others.
Zombie state is not being saved properly for clients. Gore blocks have a chance of knocking you out of loot containers. Localization now showing english values instead of localization keys if localization is not set for a key in the user language. Dedicated servers not added to history when connecting by IP/port. Pushing back LOD2 swap distance on vault doors. Vultures and Chickens artifact when rag doll rolling down a slope. Businessman Zombie when killed can have his head dislocated when falls backwards into a corner or against a wall. A reason where the game freezes while “Creating player” is fixed. The issue where minibikes and the power.dat would not save properly is fixed. The issue where chunks would no longer load due to faulty triggers, which causes players to be stuck on building environment (NRE spam on server) is fixed, but requires a new map, as it does nto work * retroactively. Tuned in weapon bob when running and walking for new smooth bob code. Challenge quests yield more skill points. Socket generation rules in rwgmixer.xml.
Terrain generation rules to not generate so many jagged peaks in rwgmixer.xml.Released on Decem Alpha 17 Experimental B221 Įxperimental build. Released on Novem Alpha 18.0 Stable B155
#7 days to die alpha 19 map how to
E.g.: If you don't know how to add and maintain tables, then you're not qualified to be making edits here. ignore existing formatting and start your own.edit the patch notes' content if they are official.Please DO add a source ("url"), preferably official.